The ?modname option used to start a mod differs from mod to mod. Note the ?modname option in the target above this is necessary to actually use that mod (the -sdkfileid only downloads items). You can see a server's map list by connecting to the server as a client and using the GetServerRotation console command, or see all Workshop maps on the server (in the maplist or not) with GetServerSdkMaps Hosting mods If true: don't add SDK maps to the maplist automatically Map listĪny downloaded maps will be automatically added to the maplist unless you add bDontAddSdkMapsToList=true to PCServer-UDKGame.ini under If you're starting the game by manually opening a shortcut, the length of the target you can use is limited instead, use a batch file or something. When the server starts, it will automatically download or update each file specified.Īdd as many switches as you need. To add Irilla Shore, Empire, and Black Knight Mode for instance (and just for the sake of it, starting on Shore with Black Knight Mode active), that becomes (xxxxxx being replaced with the ID from the item's Workshop URL) The easiest way to host a server with custom content is to add -sdkfileid=xxxxxx to the command line used to start the server. For more information, visit the Official Contest Website.The normal method - server-side auto-downloading / updating With huge cash rewards and prizes totalling over $25,000 usd, this is a great incentive to create custom content for Chivalry. Torn Banner is partnering with Epic Games, Steam, NVIDIA, and Logitech to bring you: Fortification: a mapping contest for the Team Objective mode in Chivalry: Medieval Warfare. To view these maps, visit the Chivalry Steam Workshop. With the addition of Steam Workshop into Chivalry: Medieval Warfare, there has been an influx of new content, specifically maps, into the game. The official map list can be found on the Torn Banner wiki, though at time of writing it appears to be outdated. Standard Maps Free for All (FFA) AOCFFA-Bridge_P AOCFFA-CastleAssault_P AOCFFA-Cistern_P AOCFFA-ColosseumClassicDuel-CM_P AOCFFA-Colosseum-CM_P AOCFFA-Courtyard_P AOCFFA-Cove_P AOCFFA-Dining Hall_P AOCFFA-Forest-CM_P AOCFFA-FrostPeak_P AOCFFA-Hillside_P AOCFFA-HillsidePyre_P AOCFFA-Mines_P AOCFFA-Moor_P AOCFFA-Ruins_P AOCFFA-Shipyard_P AOCFFA-Stoneshill Throne Room_P AOCFFA-StoneshillVillage_P AOCFFA-Tavern_P ĭuel AOCDuel-Arena_Flat_P AOCDuel-Arena_P AOCDuel-Bridge_P AOCDuel-CastleAssault_P AOCDuel-Cistern_P AOCDuel-Colosseum_P AOCDuel-Courtyard_P AOCDuel-Dininghall_P AOCDuel-FrostPeak_P AOCDuel-Mines_P AOCDuel-Moor_P AOCDuel-Shaft_P AOCDuel-Shipyard_P AOCDuel-ThroneRoom_P AOCDuel-Tower_P Capture The Flag (CTF) AOCCTF-Colosseum_P AOCCTF-Frigid_P AOCCTF-Moor_P AOCCTF-Ruins_Large_P AOCCTF-Ruins_P King of the Hill (KOTH) AOCKOTH-Arena3_P AOCKOTH-Colosseum-CM_P AOCKOTH-DarkForest_Valley_P AOCKOTH-Hillside_P AOCKOTH-Impasse-CM_P AOCKOTH-Moor_P Last Team Standing (LTS) AOCLTS-Arena3_P AOCLTS-ArgonsWall_P AOCLTS-Battlegrounds_Farm_P AOCLTS-Battlegrounds_P AOCLTS-Belmez-CM_P AOCLTS-Bridge_P AOCLTS-CastleAssault_P AOCLTS-Cistern_P AOCLTS-Colosseum-CM_P AOCLTS-Courtyard_P AOCLTS-DarkForest_Valley_P AOCLTS-DarkForest_XL_P AOCLTS-Dininghall_P AOCLTS-Frigid_P AOCLTS-Frostpeak_P AOCLTS-HillsidePyre_P AOCLTS-Hillside_P AOCLTS-Impasse-CM_P AOCLTS-Mines_P AOCLTS-Moor_Large_P AOCLTS-Moor_P AOCLTS-No_Mercy_P AOCLTS-Ruins_Large_P AOCLTS-Ruins_P AOCLTS-Shipyard_P AOCLTS-StoneshillVillage_P AOCLTS-ThroneRoom_P Team Deathmatch (TD) AOCTD-ArgonsWall_P AOCTD-Battlegrounds_Farm_P AOCTD-Battlegrounds_P AOCTD-Bridge_P AOCTD-CastleAssault-CM_P AOCTD-Cistern_P AOCTD-Colosseum-CM_P AOCTD-ColosseumPendulum-CM_P AOCTD-Courtyard_P AOCTD-Cove_P AOCTD-Darkforest_Valley_P AOCTD-Darkforest_XL_P AOCTD-Dininghall_P AOCTD-Forest_P AOCTD-Frigid_P AOCTD-FrostPeak_P AOCTD-HillsidePyre_P AOCTD-Hillside_P AOCTD-Impasse-CM_P AOCTD-Mines_P AOCTD-Moor_Large_P AOCTD-Moor_P AOCTD-Ruins_Large_P AOCTD-Ruins_P AOCTD-Shipyard_P AOCTD-StoneshillVillage_P AOCTD-ThroneRoom_P Official Map List
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